At a high level, the bigger the cart the more expensive it is, although the price may vary according to print run (lower the volume, higher the price, for example - an issue that may affect indie developers who don't expect to shift a huge number of copies of their game).ĭevelopers working on Switch have to be mindful of the size of the game, because that will determine the cart it'll ship on. Switch game card carts come in a variety of capacities: 1GB, 2GB, 4GB, 8GB, 16GB and 32GB. We've also heard that the cost of the cart depends on the size of the cart. What does this mean? Well, we've heard that the cost of manufacturing a Nintendo Switch game is higher than the cost of making a PS4, PC or Xbox One game, because the cartridges the Switch uses cost more to make than Blu-ray discs. "We set prices for our products based on the costs of development and publishing for each specific platform." Nintendo Switch carts cost more to make than Blu-rays. Let's start with Tequila Works' initial comment on the Rime situation: Publishers and developers are free to set the price of their Nintendo Switch games, as Nintendo of America boss Reggie Fils-Aimé has already said, but based on conversations we've had with developers this week, it looks like companies making multiplatform games that are also coming out on Nintendo Switch are stuck between a rock and a hard place. Since then, we've done a bit of digging, and it turns out more expensive Nintendo Switch games may not be entirely the fault of developers. Its follow-up comment to Eurogamer didn't help matters much, either. The game's developer, Spanish studio Tequila Works, came under fire for the difference in pricing. It's safe to say this did not go down well. Last week we reported that Rime, the puzzle adventure game due out in May, is £10 more expensive on Nintendo Switch than on other platforms.
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